ANDROID ASYLUM

Wishlist on Steam

In search of emergence

Plans regarding events and event criteria

Every situation you are confronted with needs to be a direct result of something you did.

No "cause some trouble" events; events happen because of game state, they do not invent game state. Otherwise it will make genuine emergent stories feel scripted.

EVENTS SHOULD LITERALLY SAY: this happened because X

Here are our current tools:

  • Character current opinion of each other
  • Character opinion history
    • Character used to like X but now hates X
  • Council status
    • Not on council and all roles are taken
    • In a specific role
    • Not on council and there's a role open
  • Battle results
    • Win (and units that specifically performed well)
    • Lose (and units that specifically performed badly)
      • think survivor and challenge reactions
    • Character greviously injured in a battle
    • Captured commanders and what you do with them
      • Execute (final words & nobunaga's ambition style portrait slice)
      • Recruit
  • Troop count and ratio missing
  • Faction troop was recruited from
  • Resource shortfall status

Here are some events that use these tools:

  • characters X and Y are in a bitter feud: what do you do?
  • character X demands to know why they are not on the council
  • character X sees [council role] open and asks to be considered for it
  • character X (was in battle) blames character Y (performed badly in battle loss) for the loss at Z
  • character X (was in battle) celebrates character Y (performed well in battle win) for the win at Z
  • character X (was in battle) is wary of character Y (performed badly in battle win) despite the win at Z
  • character X (was in battle) is inspired by character Y (performed well in battle win) despite the loss at Z
  • character X is upset their troop hasn't been reinforced yet
  • character X suggests a raid on Z to stave off the impending shortfall
  • character X (council role architect?) is panicking because county cannot be developed any further and map space is running out

Here are some county actions that feed into these tools:

  • Scrounge for money: infringes on something character X was doing
    • Need many variations for this
  • Develop industry (income): infringes on something character X was doing
    • Need many variations for this
  • Raid neighbor for money: worsens neighbor relations